July 8th update

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kyled
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July 8th update

Postby kyled » Wed Jul 08, 2015 2:20 am

Updating some of the menus, and fixing a major bug that would cause the game out of synch.
Cleared up a major memory issue when dock and undocking.
Basic tutorial
Starting a facebook app for the game and hopefully will be publishing it there soon.

Plan to fix up the menu's a bit and add a user based ship generator before publishing.
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Domingo
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Location: Kansas, USA
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Re: July 8th update

Postby Domingo » Wed Jul 08, 2015 3:54 am

I like the updates!

Almost 100% the features of SC 2 at this point.
Domingo Diego
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CoolGamerX
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Re: July 8th update

Postby CoolGamerX » Thu Jul 09, 2015 12:34 am

Good Stuff man
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Domingo
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Re: July 8th update

Postby Domingo » Thu Jul 09, 2015 2:46 am

FYI, I can be an immortal god-king if I do this:

Code: Select all

window.setInterval(function() { playerinfo.ship.energy = 3000; playerinfo.ship.shield = 10000; playerinfo.ship.structure = 10000 }, 10);


Shield seems to be reset by the server or something so setting that variable has little effect; however, you can set the structure as high as you want and never die.

Image

Edit:

Couldn't resist taking a few pictures. It was pretty amusing to see all the team try and murder me.

Image

Image
Domingo Diego
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kyled
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Posts: 132
Joined: Fri Mar 30, 2012 10:25 pm

Re: July 8th update

Postby kyled » Sat Jul 11, 2015 12:16 pm

Yeah, hit detection and life is on client side for now, do like the massive green structure bar.

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